Sunday, September 18, 2005

Weekends

Slim asked me if I was going to continue writing over the weekend - which I originally intended to do, but realised its probably less practical - considering i'll generally get up around midday on a Saturday - so I think I will probably try and write on weekdays only, and leave a friday cliffhanger / puzzle for people to have the weekend to solve and ruminate over. I know most people who read during the week probably do so at work anyway, so may well prefer just weekday posts. Besides, i'm quite often busy on weekends, and wouldn't want to promise the undeliverable.

I've had a comment passed to me that some of the passages are 'too wordy' or too long - and its hard to read the entire passage. I've spent some time on this thought, realising that i don't want to annoy readers this early on, but cannot really (currently) see a way of shortening the passages.

At their most basic, games of this sort could be as such:

Game: You are standing in a clearing. You can go N or S.
You: Go North
Game: You go North, you find an ogre and a knife
You: Pick up ogre
Game: You pick up ogre and stab the knife.


Which is fine, but when waiting 24 hours for the next installment, this would become rather dull rather quickly. Also, as it is, in part, a challenge for me to write the next installment based upon the comments, it needs to be more a story than simply providing the next scenario - especially so that intrigue can be built, a one liner would not suffice. I will try and vary the lengths of the passages, and feedback on this issue is more than requested.

Anyway, hope you had a good weekend, and the next episode will be with you on monday.

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